UPDATE 1-LG aims to boost phone sales 20 pct, bets on Android

w-mobile* Aims to boost mobile phones sales by 20 pct to 140 mln Stocks
* More than half of new smartphones in 2010 to use Android
* Targets double-digit market share in smartphones (Adds details, background)
SEOUL, Jan 13 (Reuters) – LG Electronics Inc, the world’s No. 3 mobile phone maker, aims to increase handset sales by 20 percent this year and is pinning its hopes on Google’s (GOOG.O) Android operating system to beef up its smartphone lineup.

The South Korean maker of phones, TVs and appliances faces stiff competition in 2010 due to its relatively weak footing in the booming smartphones business against Apple Inc (AAPL.O), Research In Motion (RIM.TO) and Palm Inc (PALM.O). Continue reading

Mobile Still waiting to see what sticks

mobileDespite Apple’s tremendous success with the iPhone, we’re still in the early innings of mobile adoption. As such, a strategy of “throwing-lots-of-things-against-the-wall-to-see-what-sticks” makes a lot of sense.

It’s true of platforms like Google Android, but it’s also true of applications. Continue reading

T-Mobile Pins Outages on Software Glitch

t-mobileOn Wednesday, T-Mobile said it had discovered the root cause of the outages on Tuesday: a software glitch.

The explanation was posted on T-Mobile’s support forums at 3:30 PM PT on Wednesday. T-Mobile also reconfirmed in a separate message, posted earlier at 9:30 AM PT, that it had restored service to all customers, including voice, text, and picture messaging.

Some users, however, said they were still without service, and took to T-Mobile’s support forums to prove it. “Really guys? Seriously? 4pm PST I wasn’t receiving messages. 4:44PST I wasn’t receiving messages,” “stevenjcarney” wrote. “My friends boyfriend is also not receiving messages. This is not fixed. FIX IT.” Continue reading

Nokia N-Gage Gaming Platform

Nokia has finally decided to kill off its N-Gage gaming platform after years of shifting the strategy behind it with little success.

Nokia introduced N-Gage in 2003 as a standalone handheld gaming device, which developed a small but enthusiastic following. Nokia later discontinued the device and instead came up with a plan to develop phones that would support the N-Gage platform. After a delay, it began introducing phones that could play N-Gage games in early 2008. Continue reading

Verizon Droid Smartphone Could Give iPhone a ‘Jab in the Ribs`

Elgato’s EyeTV 1.0.1 for the iPhone finally appeared on Apple’s App store on Tuesday with the promised fix that prevents live TV streaming over 3G. The update also fixed bugs and improved overall performance.

The 1.0.1 update fixed an issue where audio continued to play after leaving Live TV mode, fixed crashes related to changing channels and zooming, added DVB and ATSC programming guides, accepts iPod Best variants when streaming to the iPhone, and more.

The EyeTV app temporarily disappeared from the App Store over the weekend because it included code that let users stream live TV shows over 3G.

“Some test code that enabled live TV streaming over the cellular network was accidentally left in the the EyeTV App,” David Fanning, Elgato’s press contact, told The Mac Observer. “Apple requested that we remove the code since their agreement with AT&T does not allow redirecting TV signals over the cellular network.”

Elgato submitted a version 1.0.1 update to Apple without the test code on Saturday, and by Sunday EyeTV was available at the App Store again. The version number for the app, however, was still listed at 1.0. The application was available at the App Store for about a month before it was pulled.

IBM and Canonical team up against Windows 7

Windows 7IBM and Canonical, the commercial entity behind Ubuntu Linux, on Tuesday are launching a combined cloud and Linux desktop package designed for Netbooks and low-end PCs.

For those of us still waiting for Linux to hit the desktop, this type of packaging may be exactly how the move from Windows starts to pick up steam.

The IBM Client for Smart Work was first launched in South Africa in September and was initially geared toward emerging markets. IBM found that there was strong interest in the U.S. and other markets that had aging PC infrastructure and little desire for continued Windows upgrades.

The U.S. version of the package contains a number of IBM products including word processing and spreadsheets via Lotus Symphony, e-mail via Lotus Notes or LotusLive iNotes, and collaboration tools from LotusLive.com. As with the previously launched initiative, the package runs on Ubuntu Linux.

Bob Sutor, IBM’s vice president of Linux and open source, told me that the target is not a drop-in replacement scenario, but rather something for IT shops that don’t want to be stuck in an endless cycle of upgrading desktop operating systems and applications.

This is an interesting development for multiple reasons:

* IBM and Canonical are teaming up to bring Linux to the desktop, offering what could be considered a next-generation thin-client that relies on cloud services but remains based on an actual operating system rather than just running in a Web browser.
* IBM is targeting Windows installations in the co-opetition model the company excels in–effectively insulating itself regardless of who wins the desktop.
* Canonical is building a channel to deliver solutions rather than depend on individuals and organizations to roll their own.

IBM has been making some interesting moves of late, launching a cloud-based e-mail and collaboration suite to rival Google Apps and now a direct attack on Microsoft’s operating system footprint.

EyeTV 1.0.1 Plugs 3G Streaming Hole, More

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Elgato’s EyeTV 1.0.1 for the iPhone finally appeared on Apple’s App store on Tuesday with the promised fix that prevents live TV streaming over 3G. The update also fixed bugs and improved overall performance.

The 1.0.1 update fixed an issue where audio continued to play after leaving Live TV mode, fixed crashes related to changing channels and zooming, added DVB and ATSC programming guides, accepts iPod Best variants when streaming to the iPhone, and more.

The EyeTV app temporarily disappeared from the App Store over the weekend because it included code that let users stream live TV shows over 3G.

“Some test code that enabled live TV streaming over the cellular network was accidentally left in the the EyeTV App,” David Fanning, Elgato’s press contact, told The Mac Observer. “Apple requested that we remove the code since their agreement with AT&T does not allow redirecting TV signals over the cellular network.”

Elgato submitted a version 1.0.1 update to Apple without the test code on Saturday, and by Sunday EyeTV was available at the App Store again. The version number for the app, however, was still listed at 1.0. The application was available at the App Store for about a month before it was pulled.

Verizon Not Liable for Ringtone Performance Fee

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When your co-worker’s ringtone constantly fills the air with the latest auto-tune hit, it is most definitely annoying, but is it also a violation of copyright?

The American Society of Composers, Authors and Publishers (ASCAP) claims that when someone’s cell phone rings and one of its members’ songs plays as a ringtone, the wireless provider should pay performance fees for the right to use that song.

Wireless providers do not agree. In January, Verizon Wireless asked a New York district court to step in via a motion for summary judgment, which is basically a request by the defendant –Verizon – that the court rule in its favor without taking the case to trial.

On Wednesday, a New York district court sided with Verizon and ruled that it does not have to pay a performance fee in addition to the 24 cents per ringtone mechanical fee it already pays.

ASCAP argued that Verizon was liable when a ringtone was being downloaded and when it played during an incoming call.

On the first point, the court found that Verizon is not liable because a song cannot be played during the download process and therefore does not constitute a performance.

“ASCAP’s argument amounts to a claim that Verizon could change or enable its technology to allow a user to listen to a ringtone while downloading it,” the court found. “This argument is not addressed to the technology at issue in this case and does not present a factual context that is ripe for review.”

But what about ringtones played during an incoming call? The court pointed to the Copyright Act, which makes exceptions for songs played within the normal circle of friends, family, and social acquaintances. If you buy a CD and play a song for a friend, you don’t have to pay a licensing fee; the same rule essentially applies for ringtones.

In addition, you’re purchasing and installing that ringtone for your own entertainment – you don’t expect to make a profit from the “performance” of the song.

“Customers do not play ringtones with any expectation of profit,” the court said. “The playing of a ringtone by any Verizon customers in public is thus exempt [by the Copyright Act] and does not require them to obtain a public performance license.”

Furthermore, when a ringtone plays, Verizon does not “recite, render, play, dance, or act [the ringtone] either directly or by means of any device,” and thus does not “perform” the music, the court said.

The only thing Verizon does is send a signal to a mobile phone when it is receiving an incoming call – and that signal is the same whether the user has a ringtone or not.

A similar case between AT&T and ASCAP is also pending.

“The ruling is an important victory for consumers, making it clear that playing music in public, when done without any commercial purpose, does not infringe copyright,” the Electronic Frontier Foundation (EFF) wrote in a blog post. “This ruling should also protect consumers who roll down their car windows with the radio on, who take a radio to the beach, or who sing ‘Happy Birthday’ to their children in a public park.”

Ringtones are not ASCAP’s only target. The group has teamed up with other music groups like the National Music Publishers’ Association (NMPA) to push Congress for legislation that would require licensing fees for music played in film downloads.

Songwriters and composers currently collect a performance fee when their music is played in a movie, on TV, in a video, or video game. If someone downloads those same shows or videos digitally, like an episode of “30 Rock” on iTunes, a public performance fee is not collected, according to a note on the NMPA’s Web site.

In-App Feature Could Keep More Apps on iPhone

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Jacqueline Emigh, PC World

While Apple’s new in-app purchase feature for iPhones is being widely touted as an antipiracy measure, Apple’s more overarching motive seems to be that of keeping the iPhone at the development forefront for the coolest new apps for mobile users.

At one time, the iPhone held that distinction more or less to itself. But particularly with the advent of online application stores for other smartphone applications, the iPhone now faces more and more competition — among app developers along with consumers — from Google’s Android, Palm Pre, Microsoft’s Windows Mobile, and other rivals.

If you haven’t heard about it yet, Apple’s new iPhone feature lets users of free apps upgrade to expanded capabilities from directly inside the apps; a visit to the online Apple App Store is no longer needed.

Some are arguing that this approach will stop interlopers from stealing apps by involving servers on both the Apple and third-party developer sides, thereby making developers more aware of who is using their software and how. Although others counter that a truly determined and crafty thief can steal an app anyway, just about everyone seems to acknowledge that the in-app feature will at least help to slow down application piracy, if only by a little.

There’s much more agreement around the notion that the in-app upgrades will save time and resources for developers by ending the practice of creating free “lite” and non-free “full” editions of the same software program.

If either of these possible benefits for developers actually pans out, iPhone users could win, too, by continuing to be the first to get interesting new software apps.

Unthinkable as it might have sounded a year or two ago, this isn’t necessarily happening anymore. For instance, before this week’s announcement of a new content delivery app for iPhone, CBS News apparently introduced the app first — or at least concurrently — on the RIM Blackberry. The same app will be available later this fall for Android and Pre. Other examples are plentiful.

In fact, some app developers are now finding it so hard to make money on the iPhone platform that they’re leaving it behind entirely, in favor of other platforms in either the mobile or non-mobile space.

For one, Second Gear developer Justin Williams has just quit the iPhone fold, selling his Fitness Track and Emergency Information apps to BitBQ’s Patrick Burleson. According to Macworld, Williams complained that iPhone app development is “too much effort with too little reward when compared to distributing software on my own terms on the Mac platform.”

Maybe Apple’s new in-app purchase feature will help curb any emerging iPhone developer bleed.

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